A Sega Saturn version of the compilation was also announced but cancelled. The game is also featured alongside Lethal Enforcers II in the two-in-one compilation titled: Lethal Enforcers I & II ( Lethal Enforcers Deluxe Pack in Japan), developed by Konami Chicago and released for the PlayStation in 1997. The CD version features higher quality CD-DA music, sampled from the arcade original. A second-player Justifier light gun, pink in color, was available only by mail order from Konami. A standard controller can be also used in lieu of the light gun in these versions. The home versions make use of a revolver-shaped light gun known as the Konami Justifier, which came packaged with the game. Home versions were released for the Super NES, Sega Genesis/Mega Drive and Sega CD. If any innocents are killed, the player either maintains his or her rank or gets demoted, although the ranks do not go below Patrolman. When the game begins, the player's rank is Patrolman, and after each stage the player is promoted, provided they have not killed any innocents. The ranks are: Patrolman, Detective, Sergeant, Lieutenant, Captain, and Commander. There are different ranks that the player can attain based on performance. The boss character, however, sometimes will have his face exposed however, this battle is fought where there are no innocents present. A dip switch setting in the arcade version allows operators to let players progress through the stages in a linear fashion ("arcade mode") or select individual stages ("street mode").Įnemies always wear sunglasses, ski masks or gas masks, while fellow police officers and innocent bystanders are always barefaced. At the end of each stage, a boss must be killed in order to complete the stage. During each stage, the player must shoot the armed robbers without harming any innocent civilians or fellow policemen. Lethal Enforcers has six stages (including the Training Stage): "The Bank Robbery", "Chinatown Assault", "Hijacking", "The Drug Dealers", and "Chemical Plant Sabotage". When the player loses all lives, the game will be over unless he/she chooses to continue. When the player loses a life, his/her weapon reverts to the basic service revolver. The submachine gun and grenade launcher can only be used once while other weapons can be reloaded like the basic service revolver. Initially armed with a standard-issue service revolver, the player can acquire upgraded weapons during the course of play: a .357 Magnum, a semi-automatic pistol, a combat shotgun, an assault rifle, a submachine gun, or a grenade launcher. He has been assigned and agrees to help stop a growing crime wave that puts the city's security in serious jeopardy, along with a helper (a second player can join in). From that point on, he is going to experience the toughest job that he would have during his years in the police force. Once the call ended, he decided to check out the bank. The rest have ended up in the hospital or killed. He is one of the two survivors of the elite group of officers. They said that a major crime organization has invaded town, and they need his help. While sipping the last drop of coffee, he gets a call from the police department. Seen those cop shows where they show police officers practicing shootout scenarios with cardboard figures of bad guys and innocent passers-by? This game is exactly like that, except with sound effects and more interesting backdrops.Ĭritic reviews added by Big John WV, Alaka, Bozzly, vedder, Alsy, Tim Janssen, chirinea, RhYnoECfnW, Kayburt, Patrick Bregger, Scaryfun, Ryan DiGiorgi, Tomas Pettersson, Wizo.Set in Chicago, Illinois, United States, the player takes control of a police officer named Don Marshall, who has one day decided to go to the donut shop for a break. The plastic gun's trigger is tight, so after playing for a while you may have blisters on your trigger finger. There is a limited number of character portraits and stills for bad guys, and you may feel like you are fighting clones. Sound effects are adequate and voice acting is pretty good. Your main weapon is a standard police revolver, along the way, you may pick up different types of weapons, like a shotgun or machine gun with limited ammo. Some targets are challenging to hit due to their small size (in attempts to simulate distance), and sometimes there are hostages to look out for. The levels look pretty good, especially the chapter that takes place at a chemical plant. There are lots of challenges, and in that day, the graphics was pretty 'realistic" (never mind that enemies and 'innocents' are not animated). The gun is quite accurate, as long as sunlight or light in the room does not directly reflect off your TV screen.Reloading your weapon involves aiming away from the screen and pulling the trigger. Before playing, the gun is calibrated through an on-screen target. The game comes with a big blue plastic gun, modeled after a Magnum revolver.
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